Samwise the Brave: A Single Hero Solo Deck for the Lord of the Rings Card Game. I love Fantasy Flight’s Lord of the Rings Card Game. When I first reviewed it I went on record saying it was the best solo game in my collection. Then I got distracted by some other great solo games… Mage Knight and the Pathfinder Adventure Card Game to name a couple. I even skipped buying a whole series of expansions for the LotR card game (the Heirs of Numenor/Against the Shadow cycle). But then I came back to LotR, and for the past two months I’ve been playing it a ton and loving every minute. Sometimes I play two-handed, controlling a pair of decks as if two players were playing (stay tuned for an article about my super-awesome “Lords of Middle-earth” and “Death From Above” tandem decks that have romped through every printed scenario to date), while other times I’ll play a single deck. In almost every deck you might build, you’ll use the maximum of three heroes. These are your starting characters and resource generators, and barring a few special effects, it’s insanity to start with less than three. Still, there are some decks that do quite well with only two heroes, taking advantage of the “Secrecy” mechanic which makes cards cheaper if you have less than 20 threat. And the most recent Saga expansion — Black Riders — has all sorts of Hobbit goodies that reward low starting threat. (Fewer heroes means
Winner of the coveted Spiel des Jahres award for “Best Complex Game in 2008,” Agricola is one game that definitely needs a strategy guide. In Agricola (Latin for “farmer”), you’re a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you’ll find on a farm: collecting clay, wood or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Check out GameKnight’s new, updated Agricola strategy guide! Click to view the online version, or download our new PDF version.
You’ve probably heard the familiar proverb, “Good fences make good neighbors.” Unfortunately, in Small World there are no fences. Races are at each other’s throats, using their special powers to gain the most real estate possible. As the game box’s catchphrase states, “It’s a world of slaughter, after all!” Don’t be a victim of the massacre and read our new Small World strategy guide.
Railways may be disappearing quickly in the 21st century, but that won’t stop you from laying tons of track in the early 20th century. In Ticket to Ride—any of the incarnations!—the player who claims the longest and most effective train routes wins. If you want to know how to be the greatest Ticket to Ride train magnate the world has ever known, read through our new Ticket to Ride Strategy Guide.
Want to put our awesome strategy guide in the game box? Maybe take it on the train? Here’s a PDF version: GameKnight_Twilight_Imperium_Strategy_Guide. Also, if you haven’t already checked it out, we have a resource page that provides quick access to many great resources to improve your game.
There has been a recent increase in interest in one of the most beloved euro’s of all time, Settlers of Catan. I suspect this is due to the fantastic video play session on the Geek & Sundry’s new TableTop series. Hit this link for the video. I felt compelled to breakout my CATAN 3D Collector’s Edition set for its first play. My copy of the collector’s edition rested unplayed on my shelf for a year as I struggled to decide if I should keep it, or resell it. As I’m sure you can already tell, I opened the large wooden treasure chest and set the game up for its first play. I also wanted to use this opportunity to try out an interesting variant that replaces the fun-crushing robber with a friendly market. If you want the details about this variant, they can be found here. Of course no game of Settlers would be complete without some soul-crushing dice behavior. In this game, there were no 5’s rolled, but 9 was rolled over and over again. I happened to be on the happy side of this equation, as I had set up a nice little sheep factory with the port allowing me to trade those nice little sheep at 2:1. The dice gods had smiled upon me as I fairly easily took the victory. As for the effect of the market variant on the game. The market seems to make the game go a bit faster as it
Just posted a simple Agricola variant to make your 4-player Agricola games less constricted. We tried this out over the weekend and the 4-player experience was much improved.
We’ve just posted a great new strategy guide for Dominion. This guide covers all of the core strategies and helps players avoid common mistakes. Enjoy.
GameKnight is pleased to announce that a Settlers of Catan strategy guide is now available. Additional resources and great information about Settlers is available in the The Settlers of Catan Center. This is also available as a .pdf version if you want to print it out and keep it with your game.
GameKnight has just added a bunch of Twilight Imperium resources to the site including a comprehensive strategy guide. If you’re a fan of TI, head over and check it out. Special thanks Stefan Sasse for providing permission to repost this excellent strategy guide originally posted to boardgamegeek.com